Skip to main content

abstract BaseScene

Abstract class representing a base scene in the application. All scenes should use this class as a base.

Extends

Extended by

Implements

Properties

ambientLights

ambientLights: Map<string, AmbientLight>

The set of ambient lights managed by this scene component.


currentWorld

currentWorld: null | World = null

The current world this item is associated with. It can be null if no world is currently active.

Inherited from

BaseWorldItem . currentWorld


directionalLights

directionalLights: Map<string, DirectionalLight>

The set of directional lights managed by this scene component.


onDisposed

readonly onDisposed: Event<unknown>

Disposable.onDisposed

Implementation of

Disposable . onDisposed


onWorldChanged

readonly onWorldChanged: Event<object>

Event that is triggered when a world is added or removed from the worlds map. The event payload contains the world instance and the action ("added" or "removed").

Type declaration

action

action: "added" | "removed"

world

world: World

Inherited from

BaseWorldItem . onWorldChanged


three

abstract three: Object3D<Object3DEventMap>

Abstract property representing the three.js object associated with this scene. It should be implemented by subclasses.

Methods

dispose()

dispose(): void

Disposable.dispose

Returns

void

Implementation of

Disposable . dispose


isConfigurable()

isConfigurable(): this is Configurable<any, any>

Whether is component is Configurable.

Returns

this is Configurable<any, any>

Inherited from

BaseWorldItem . isConfigurable


isDisposeable()

isDisposeable(): this is Disposable

Whether is component is Disposable.

Returns

this is Disposable

Inherited from

BaseWorldItem . isDisposeable


isHideable()

isHideable(): this is Hideable

Whether is component is Hideable.

Returns

this is Hideable

Inherited from

BaseWorldItem . isHideable


isResizeable()

isResizeable(): this is Resizeable

Whether is component is Resizeable.

Returns

this is Resizeable

Inherited from

BaseWorldItem . isResizeable


isUpdateable()

isUpdateable(): this is Updateable

Whether is component is Updateable.

Returns

this is Updateable

Inherited from

BaseWorldItem . isUpdateable