GraphicVertexPicker
A class to provide a graphical marker for picking vertices in a 3D scene.
Implements
Disposable_2
Properties
marker
marker:
null
|Mark
=null
The marker used to indicate the picked vertex.
onDisposed
readonly
onDisposed:Event_2
<unknown
>
OBC.Disposable.onDisposed
Implementation of
OBC.Disposable.onDisposed
Methods
dispose()
dispose():
void
OBC.Disposable.onDisposed
Returns
void
Implementation of
OBC.Disposable.dispose
get()
get(
config
?):Promise
<null
|Intersection
<Object3D
<Object3DEventMap
>>>
Retrieves the picked vertex from the world and updates the marker's position. If no vertex is picked, the marker is hidden.
Parameters
Parameter | Type |
---|---|
config ? | object |
config.snappingClasses ? | SnappingClass [] |
config.world ? | World |
Returns
Promise
<null
| Intersection
<Object3D
<Object3DEventMap
>>>
The picked vertex, or null if no vertex was picked.