PostproductionRenderer
A class that extends RendererWith2D and adds post-processing capabilities. 📕 Tutorial. 📘 API.
Extends
Properties
manualDefaultStyle
manualDefaultStyle:
PostproductionAspect=PostproductionAspect.COLOR
The default style to use when the mode is MANUAL.
manualModeDelay
manualModeDelay:
number=50
The delay in milliseconds to wait before turning the postproduction back on when the mode is MANUAL.
three2D
three2D:
CSS2DRenderer
This renderer is used to render 2D objects (CSS2DObjects) in a 3D scene.
Inherited from
turnOffOnManualMode
turnOffOnManualMode:
boolean=true
Whether the postproduction will temporarily be turned off when the mode is MANUAL to get a more fluid navigation experience.
Accessors
postproduction
getpostproduction():Postproduction
Getter for the postproduction instance. Throws an error if the postproduction instance is not yet initialized.
Returns
Postproduction
The initialized Postproduction instance.
Methods
dispose()
dispose():
void
OBC.Disposable.dispose.
Returns
void
Overrides
RendererWith2D.dispose
update()
update():
void
Updateable.update
Returns
void
Overrides
RendererWith2D.update