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Mark

Represents a marker in the 3D world.

Implements

  • Hideable
  • Disposable

Properties

onDisposed

readonly onDisposed: Event<unknown>

OBC.Disposable.onDisposed

Implementation of

OBC.Disposable.onDisposed


three

three: CSS2DObject

The CSS object representing the marker.


world

world: World

The world in which the marker exists.

Accessors

visible

get visible(): boolean

OBC.Hideable.visible

set visible(value): void

OBC.Hideable.visible

Parameters

ParameterType
valueboolean

Returns

boolean

Methods

dispose()

dispose(): void

OBC.Disposable.dispose

Returns

void

Implementation of

OBC.Disposable.dispose


toggleVisibility()

toggleVisibility(): void

Toggles the visibility of the marker.

This method changes the visible property of the marker to its opposite value. If the marker is currently visible, it will be hidden, and vice versa.

Returns

void