Highlighter
This component allows highlighting and selecting fragments in a 3D scene. 📕 Tutorial. 📘 API.
Extends
Component
Implements
Disposable
Properties
autoToggle
autoToggle:
Set
<string
>
Styles with auto toggle will be unselected when selected twice.
backupColor
backupColor:
null
|Color
=null
Stores the backup color before selection.
colors
colors:
Map
<string
,Color
>
Stores the colors used for highlighting selections.
config
config:
Required
<HighlighterConfig
>
Stores the configuration options for the Highlighter.
enabled
enabled:
boolean
=true
OBC.Component.enabled
Overrides
OBC.Component.enabled
events
events:
HighlightEvents
={}
Stores the events triggered by the Highlighter.
isSetup
isSetup:
boolean
=false
Indicates whether the Highlighter is setup.
multiple
multiple:
"none"
|"ctrlKey"
|"shiftKey"
="ctrlKey"
Determines the multiple selection behavior.
onAfterUpdate
readonly
onAfterUpdate:Event
<Highlighter
>
OBC.Updateable.onAfterUpdate
onBeforeUpdate
readonly
onBeforeUpdate:Event
<Highlighter
>
OBC.Updateable.onBeforeUpdate
onDisposed
readonly
onDisposed:Event
<unknown
>
OBC.Disposable.onDisposed
Implementation of
OBC.Disposable.onDisposed
onSetup
readonly
onSetup:Event
<Highlighter
>
Event triggered when the Highlighter is setup.
selectable
selectable:
object
={}
If defined, only the specified elements will be selected by the specified style.
Index signature
[name
: string
]: FragmentIdMap
selection
selection:
object
={}
Stores the current selection.
Index signature
[selectionID
: string
]: FRAGS.FragmentIdMap
zoomFactor
zoomFactor:
number
=1.5
Zoom factor applied when zooming to selection.
zoomToSelection
zoomToSelection:
boolean
=false
Indicates whether to zoom to the selection when highlighting.
uuid
static
readonly
uuid:"cb8a76f2-654a-4b50-80c6-66fd83cafd77"
A unique identifier for the component. This UUID is used to register the component within the Components system.
Methods
add()
add(
name
,color
):void
Adds a new selection with the given name and color. Throws an error if a selection with the same name already exists.
Parameters
Parameter | Type | Description |
---|---|---|
name | string | The name of the new selection. |
color | Color | The color to be used for highlighting the selection. |
Returns
void
Throws
Will throw an error if a selection with the same name already exists.
clear()
clear(
name
?):void
Clears the selection for the given name or all selections if no name is provided.
Parameters
Parameter | Type | Description |
---|---|---|
name ? | string | The name of the selection to clear. If not provided, clears all selections. |
Returns
void
Throws
Will throw an error if the FragmentsManager is not found.
Throws
Will throw an error if the fragment or its geometry is not found.
Throws
Will throw an error if the item ID is not found.
Throws
Will throw an error if the fragment does not belong to a FragmentsGroup.
dispose()
dispose():
Promise
<void
>
Disposable.dispose
Returns
Promise
<void
>
Implementation of
OBC.Disposable.dispose
highlight()
highlight(
name
,removePrevious
,zoomToSelection
,exclude
):Promise
<null
|object
>
Highlights a fragment based on a raycast from the mouse position.
Parameters
Parameter | Type | Default value | Description |
---|---|---|---|
name | string | undefined | The name of the selection. |
removePrevious | boolean | true | Whether to remove previous highlights. |
zoomToSelection | boolean | undefined | Whether to zoom to the highlighted selection. |
exclude | FragmentIdMap | {} | Fragments to exclude from the highlight. |
Returns
Promise
<null
| object
>
The highlighted fragment and its ID, or null if no fragment was highlighted.
Throws
Will throw an error if the world or a required component is not found.
Throws
Will throw an error if the selection does not exist.
Throws
Will throw an error if the fragment or its geometry is not found.
Throws
Will throw an error if the item ID is not found.
Throws
Will throw an error if the fragment does not belong to a FragmentsGroup.
highlightByID()
highlightByID(
name
,fragmentIdMap
,removePrevious
,zoomToSelection
,exclude
,fillMesh
,isPicking
):Promise
<void
>
Highlights a fragment based on a given fragment ID map.
Parameters
Parameter | Type | Default value | Description |
---|---|---|---|
name | string | undefined | The name of the selection. |
fragmentIdMap | FragmentIdMap | undefined | The fragment ID map to highlight. |
removePrevious | boolean | true | Whether to remove previous highlights. |
zoomToSelection | boolean | undefined | Whether to zoom to the highlighted selection. |
exclude | FragmentIdMap | {} | Fragments to exclude from the highlight. |
fillMesh | undefined | Mesh <BufferGeometry <NormalBufferAttributes >, Material | Material [], Object3DEventMap > | undefined | The fill mesh to also highlight, if any. |
isPicking | boolean | false | Whether this function is called when picking with the mouse. |
Returns
Promise
<void
>
Promise that resolves when the highlighting is complete.
Throws
Will throw an error if the selection does not exist.
Throws
Will throw an error if the fragment or its geometry is not found.
Throws
Will throw an error if the item ID is not found.
Throws
Will throw an error if the fragment does not belong to a FragmentsGroup.
setup()
setup(
config
?):void
Sets up the Highlighter with the provided configuration.
Parameters
Parameter | Type | Description |
---|---|---|
config ? | Partial <HighlighterConfig > | Optional configuration for the Highlighter. |
If not provided, the Highlighter will use the default configuration. |
Returns
void
Throws
Will throw an error if the world or a required component is not found.
Throws
Will throw an error if the selection already exists.
Throws
Will throw an error if the fragment or its geometry is not found.
Throws
Will throw an error if the item ID is not found.
Throws
Will throw an error if the fragment does not belong to a FragmentsGroup.
updateFragments()
updateFragments(
fragments
):void
Applies all the existing styles to the given fragments. Useful when combining the highlighter with streaming.
Parameters
Parameter | Type | Description |
---|---|---|
fragments | Iterable <Fragment > | The list of fragment to update. |
Returns
void